Airship
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About

An art and tech-art studio, 16 years in.

100+ artists, most of them remote. A studio in Malvern. A habit of writing the tools we use.

Airship is an art and tech-art studio of 100+ artists, founded in 2010 and based in Malvern, Worcestershire. We create and co-develop content for games and interactive experiences. We write our own tools and pipelines rather than buying them off the shelf, which is what keeps our clients coming back, game after game.

We're set up to build the best teams and manage your project entirely in-house, or embed that team directly in yours for as long as the work lasts.

Inside the Airship studio in Malvern
The studio in Malvern
Airship artists at work in the studio
Artists at work
Marvel's Spider-Man: Miles Morales
Spider-Man: Miles Morales · Insomniac Games · groom
Since 2010
2010Founded by Joe Harford as a character art studio, after working in some of the top game studios in the world.
2020150 people.
2023100 people, and major co-development projects land.
2025MCV/Develop Service Partner of the Year.
2026Launched Horizons, our embedded teams, which quickly grew to 50% of our work.
The three who run the studio
Joe Harford
Joe Harford
Founder and CEO

Started as an artist and still writes tools. Hands-on with overseeing project quality, art director on numerous titles, and an award-winning entrepreneur.

Best 3x3 time: 17 seconds. Golf, coding and hot chocolate nerd.

Simon Hope
Simon Hope
Commercial Director

25 years placing skilled people into game studios, so he has seen most of the ways things go right and wrong. Ask for a seat and Simon will help you find the right fit.

Film buff and very amateur golfer. Runs 10k before any of us have frothed our milk.

Viki Freeman
Viki Freeman
Chief Operating Officer

Ran operations and scaling consulting at XR Games, Team17 and many others. Owns the studio's operations, pipeline and people, and makes sure the pipeline and the culture hold as the studio grows.

Future Bake Off contestant and interior design geek.

How we work

Remote first, with a studio in Malvern. Learning and development is part of the job, not a perk. We pride ourselves on being a fair and equitable employer, with a competitive and generous benefits package. We hire on character as well as talent, and believe good work comes from treating our team with respect and giving everyone, in every role, what they need to succeed. The long version is on Careers.

Tools we wrote

FibR for groom, WispR for its textures, and Airdeck, which runs the studio.

Service Partner of the Year 2025, MCV/Develop.
Studios whose titles carry our work.
2K
Bethesda
BioWare
Larian
EA
Epic Games
IO Interactive
Playground
Sucker Punch
Supermassive
Ubisoft
Crytek
343 Industries
Arkane
Blizzard
Bungie
Don't Nod
Fatshark
Ascendant Studios
Frontier
Funcom
Guerrilla
inXile
Obsidian

Two ways to work with us. One studio behind both.

Send us a briefSee who is availablehello@goairship.uk
Airship

An art and tech-art studio of 100+ artists, credited on 82 shipped titles since 2017.

Work
The indexCase studiesSectors
Two ways in
Core: send a briefHorizons: ask for a seatBook a call
Studio
AboutPeopleCareersAI, governed
Contact
hello@goairship.ukThe Barn, Blackmore Park Road
Malvern WR14 6PH
Airmergent Limited, trading as Airship. Registered in England and Wales, company number 15983872. © 2026.
PrivacyTerms
Airship
About

An art and tech-art studio, 16 years in.

100+ artists, most of them remote. A studio in Malvern. A habit of writing the tools we use.

Airship is an art and tech-art studio of 100+ artists, founded in 2010 and based in Malvern, Worcestershire. We create and co-develop content for games and interactive experiences. We write our own tools and pipelines rather than buying them off the shelf, which is what keeps our clients coming back, game after game.

We're set up to build the best teams and manage your project entirely in-house, or embed that team directly in yours for as long as the work lasts.

Inside the Airship studio in MalvernAirship artists at work in the studioMarvel's Spider-Man: Miles Morales
Since 2010
2010Founded by Joe Harford as a character art studio, after working in some of the top game studios in the world.
2020150 people.
2023100 people, and major co-development projects land.
2025MCV/Develop Service Partner of the Year.
2026Launched Horizons, our embedded teams, which quickly grew to 50% of our work.
The three who run the studio
Joe Harford
Joe Harford
Founder and CEO
Started as an artist and still writes tools. Hands-on with overseeing project quality, art director on numerous titles, and an award-winning entrepreneur.
Best 3x3 time: 17 seconds. Golf, coding and hot chocolate nerd.
Simon Hope
Simon Hope
Commercial Director
25 years placing skilled people into game studios, so he has seen most of the ways things go right and wrong. Ask for a seat and Simon will help you find the right fit.
Film buff and very amateur golfer. Runs 10k before any of us have frothed our milk.
Viki Freeman
Viki Freeman
Chief Operating Officer
Ran operations and scaling consulting at XR Games, Team17 and many others. Owns the studio's operations, pipeline and people, and makes sure the pipeline and the culture hold as the studio grows.
Future Bake Off contestant and interior design geek.
How we work

Remote first, with a studio in Malvern. Learning and development is part of the job, not a perk. We pride ourselves on being a fair and equitable employer, with a competitive and generous benefits package. We hire on character as well as talent, and believe good work comes from treating our team with respect and giving everyone, in every role, what they need to succeed. The long version is on Careers.

Tools we wrote

FibR for groom, WispR for its textures, and Airdeck, which runs the studio.

Service Partner of the Year 2025, MCV/Develop.
Studios whose titles carry our work.
2k_logo
bethesda
bioware
larian
ea
epic_games
io_interactive
playground
suckerpunch
supermassive
ubisoft
crytek

Two ways to work with us. One studio behind both.

Send us a briefSee who is available
Book a 30-minute call
hello@goairship.uk
You'll hear back within a working day.
Airship
Work
The indexCase studiesSectors
Two ways in
Core: send a briefHorizons: ask for a seatBook a call
Studio
AboutPeopleCareersAI, governed
Contact
hello@goairship.uk
The Barn, Blackmore Park Road
Malvern WR14 6PH
Airmergent Limited, trading as Airship. Registered in England and Wales, company number 15983872. © 2026.
Privacy · Terms